Unfortunately, Strahd didn't give a *real* text file to go along with this program.
So.. I'm including the text from an email he sent us about it (with a few modifications).
Hope it's understandable enough to use.. Cyber.
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I wrote up a little program called DEMOREN that some of you might be interested in.
In conjunction with a batch file and an adjustment or two to your quake.cfg files, it will let you record a demo everytime you start up Quake, then upon exit, automatically fix the level transitions of the demo and rename them to a relatively unique filename so they won't be overwritten.
This is all without you doing anything.

Here's how to use it:

Unzip the demoren.zip into your ctf directory (the one you add with the -game switch)
You must also have the Demfix0r.exe (http://www.gunslingers.com/files/demfix11.zip) in that directory.
Rename Demfix0r.exe to FIXDEM.EXE.
Edit the batch file you use to play Quake and make these changes:
Before the executable name (GLQUAKE.EXE, etc...) put "START /w" (w/o quotes)
Add the argument "+map" to prevent it from playing demos
cd <ctf directory> (assuming the BAT file is in your main Quake directory)
DEMOREN <your_demo.dem>
Now edit your autoexec.cfg or whatever .cfg your autoexec.cfg runs and add this to the end:
 record <your_demo>

Now whenever you start Quake, it will start recording to "your_demo.dem".
If you use Qtracker (http://qtracker.stomped.com), this is very convenient as it will start recording and then connect to whatever server you chose.
Now just play through normally and upon quitting (or typing stop), the demo will complete.
When you exit Quake, DEMOREN will run and use FIXDEM to fix the level transitions and rename the demo to PUBLICXX.DEM where XX is some number between 1 and 99.
The next time you run Quake, the fixed/renamed demo will be PUBLICXX where XX is +1 from before.
When it gets to 99, it will wrap around, so delete/rename some demos before you have 99 of them.

Yes this is kind of a pain in the butt, but if you've ever made an incredible shot and want to see it on tape later, this is an easy way to make sure you get a demo of it and don't record over it the next time you record.

Phil Epstein (aka Strahd{GUN})
 strahd@gunslingers.org

